1.
Suhendi, Murli N. Research Opportunities for Application of Gamification Models with VR for Crop Cultivation: A Systematic Literature Review. ijie [Internet]. 2023 Oct. 2 [cited 2024 Jul. 18];15(3):285-91. Available from: https://publisher.uthm.edu.my/ojs/index.php/ijie/article/view/14586